Shenghui Chen CS PhD @UTAustin

Human-Agent Cooperation in Games under Incomplete Information through Natural Language Communication

Shenghui Chen, Daniel Fried, Ufuk Topcu
International Joint Conference on Artificial Intelligence (IJCAI-24), Special Track on Human-Centred AI, 2024
Code | Bibtex | Paper (main+appendix) on Arxiv | Paper in IJCAI

Developing autonomous agents that can strategize and cooperate with humans under information asymmetry is challenging without effective communication in natural language. In this paper, we use a testbed based on Gnomes at Night, a search-and-find maze board game.

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We introduce a shared-control game, where two players collectively control a token in alternating turns to achieve a common objective under incomplete information.

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To solve this problem, we propose a communication-based approach comprising a language module and a planning module. The language module translates natural language messages into and from a finite set of flags, a compact representation defined to capture player intents.

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The planning module leverages these flags to compute a policy using an asymmetric information-set Monte Carlo tree search with flag exchange (AISMCTS-F) algorithm we present.

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